Metal Gear Solid V: The Phantom Pain Trailer's & Preview | GreatestFart
Metal Gear Solid V: The Phantom Pain is quickly approaching its release date. Despite some issues with Hideo Kojima and Konami, the game is moving right along through development, and large crowds would often gather at the E3 booth to watch a demonstration. We managed to actually play a stage from the campaign and have our thoughts below.

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When I got to the station that I picked to play the game on, I put on some headphones so that I could hear the game over the noise of the show. I also grabbed the controller, before the cutscene that I was watching started playing for a couple of minutes. The thought then occurred to me — “I’m playing a Metal Gear Solid game; it’s going to be at least a few minutes before I will actually be controlling Snake.” Sure enough, Snake and his partner were chatting it up while on horses though it was a mostly one-sided conversation.

Without giving away any plot points, you find yourself in the Middle East, trying to rescue someone without knowing exactly where they are. You’re left alone with many square kilometers to travel, but at least you have a horse. While most people will feel more comfortable on the foot, the horse is a faster method of travel in between enemy outposts, and even through them if you’re feeling daring enough. You have the option of hiding on one side of the horse as you ride the past, which isn’t the best stealth option but might work in a pinch from a distance. A long distance.

I decided to try and take this mission as stealthily as I could. I came upon a small enemy encampment within a few moments. I tried to take a path to the left, but before I even saw an enemy, he saw me. This initiated a sequence where time slowed down, and I had just a few seconds to aim and try to tranquilize the enemy before he was able to call for backup. I missed, and he started to call backup. However, calling backup does take some time, so I was able to put him down while he was in the middle of this call. Once he was down, I waited around to see if any other soldiers answered his half-plea for help. Thankfully, only one enemy came, and I quickly took care of him.

 This Game Was Released On 1st Sep 2015

Some OF The FACTS About The Phantom Pain :

Below is a list of interesting things we noticed while demoing The Phantom Pain in June 2015.
  • You can quick heal injuries by simply holding down the action button. The extent of this power is unknown.
  • After every mission, you are scored and given a rank. The ultimate use of these ranks is unknown at this time.
  • Kaz's glasses are actually real and licensed from J.F Rey Eyewear.
  • As you might expect, the soundtrack is mostly made up of 80's music, the rough time setting the game takes place in.
  • Snake can craft support items using materials picked up in his journeys.
  • Ocelot makes a reference to Resident Evil 4. When we picked up a Diamond as Snake, he told us it would "Fetch a High Price", a line commonly quoted by the merchant from RE4.
  • When you do mission with a partner, your relationship grows allowing you to issue more extensive commands to them.
  • Snake can jump on and off his horse quickly, in the event a quick getaway is needed!
  • Helicopters can be called in for air support, but your enemies aren't dumb. They will try and take it out if you aren't careful.
  • Your soldiers have some pretty wild names, usually that of an animal and a strange color or element, such as Crimson Kangaroo.
  • Although Snake is the protagonist, you can play other characters during missions if you choose.
  • You can abandon most missions at any time by simply leaving the mission area.
  • Before missions, you are allowed to fully prep your loadout, and even the time you will deploy.
  • The game won't hold your hand when it comes to languages. If you pick up intel in a different language, you will need to hire a soldier to translate it for you.
  • The Fulton isn't bullet proof. If you try taking items with soldiers nearby, they will shoot it down!
  • During main missions, you may encounter unmarked side missions that can raise the stakes greatly, such as freeing prisoners even though they aren't marked as your main objective.
  • Completing missions will reward you with items and skills.
  • Sniper camps are hidden all over. If you find yourself dying, it's best to take a stealth approach and find the sniper encampment first.
  • You can Fulton animals to start your own personal Zoo back at your base.
STORY So Far

Metal Gear Solid V: The Phantom Pain picks up 9 years after the events of Metal Gear Solid V: Ground Zeroes with Big Boss waking up from a coma. Many supernatural elements are shown in the trailer, along with several connections to Moby Dick.

The Phantom Pain will be an open world, third-person stealth-action game which runs on the FOX engine, where avoiding the enemy is advised rather than confronting them head-on.
Little is known about actual story details, but there are a few things we can surmise based on the previous games, from where Phantom Pain falls in the MGS timeline, and from the trailers released so far. A common theme in the imagery is that Snake has become darker. He is upset, possibly even unstable, particularly after the events of Ground Zeroes. It's likely that Phantom Pain will be the rise of Big Boss as we know him from previous games.

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Supporting characters like Ocelot are also seen in the various trailers. We know that he and others worked with and continue to collaborate with Big Boss, so Phantom Pain will likely expand upon these relationships, as we see Snake lose touch with those good in his life and ally himself with darker, shadier characters. This is alluded to during the latest trailer, where we see him torturing his former ally, Emmerich.
We also know that Phantom Pain will have a strong focus on rebuilding the Diamond Dogs and Mother Base. Both were virtually wiped out in the last Metal Gear game, so it will be on Snake and his allies to rebuild what they have lost, and find new allies along the way. It's likely we will see the younger versions of characters who appeared in previous games. Although it hasn't been revealed, there is always a chance to see Solid Snake as a child, and Eli, a blonde boy who has been spotted in many trailers, and whom some have speculated to be Liquid Snake.

Sometimes It's BEST To Run

Sprinting out of the building, I came under fire. I could not run as fast as before, but Snake’s sprint speed even when carrying a grown man on his shoulders is still a good enough speed to escape the gunfire. Once out of the enemy’s line of sight, I was able to call for my horse and put my comrade’s injured body on the back. I begin to ride out to the landing zone when these things show up. I don’t think I’m at liberty to describe what they are, but they are menacing and likely to kill me in a short amount of time. Sure enough, my first encounter with this new type of enemy results in the hostage’s death, and I have to start over at a thankfully well-placed checkpoint. After sprinting on my horse for a few intense minutes, I finally make it to a clearing and am able to get myself and the hostage on a helicopter. I get behind a minigun loaded on the chopper, just in time to hear my horse get slaughtered. Poor thing. The demo ends without me having to fight anything in the air, and I am awarded a B grade for my performance on this mission. Not bad.

This feels like the Metal Gear Solid game the fans have been waiting for. There're multiple ways to finish any mission, or indeed any part of a mission. Stealth is the preferred way of doing things, and enemies aren’t so easily fooled into thinking that a noise they heard was nothing. They stay in alert mode for quite a while after a search is called off, and often move in groups which makes your job that much harder. Snake is equipped with a lot of high technologies, such as his iDroid, bionic arm, and more. Oh, and the cutscenes are well-timed, full of nuance, and intriguing. Visually, this level was mostly kind of a bland desert palette, but it makes sense given the location. What was there was very detailed, even at high levels of zoom, and the game kept a steady high frame-rate. There’s a reason why the Metal Gear Solid franchise has retained such a devout following, and The Phantom Pain is looking like it will wear the Diamond Dogs badge well.

TRAILER

Hamza

Mohammad Hamza

Founder of GreatestFart. His passion for blogging engrossed him into this field at the age of 10. He loves to do deep research in that niche to keep him super updated. And, committed to guiding you to take your SEO to the Next Level.

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